A futuristic air combat simulator inspired by Ace Combat 3: Electrosphere. Experience intense aerial battles in a cyberpunk world where corporations wage war in the skies.
★ 4.6/5
65 ratings
2052
Corporate War
The year is 2052. Corporations run the world and what remains of the UN is desperately trying to survive the change. Nanotrasen, the current monopolist, is leading in science and space travel but appears to be stagnating.
This has led to the formation of the Syndicate - a group of smaller corporations and ex-divisions of Nanotrasen that challenge Nanotrasen's monopoly, with Cybersun taking the lead and surpassing Nanotrasen in technology.
The world is on the brink of the first corporate war.
WS: Pitch (Up/Down)
AD: Roll (Left/Right)
QE: Yaw (Turn)
Space: Fire Weapons
Tab: Cycle Targets
Shift/Ctrl: Control Speed
Up/Down Arrows: Speed Control
⌨️ Keyboard
🖱️ Mouse
🎮 Xbox Controller
🕹️ Joystick
⚠️ Note: Ctrl+W can close your tab, be careful!
Project began as a Unity prototype, developed full-time for about a month. Great learning experience but faced challenges.
Fully ported to Godot engine in just a few weeks, ending up with way more features than initially planned.
Long road ahead implementing everything envisioned for this game. Community contributions welcome!
Genre: Action, Simulation, Flight
Author: stylemistake
Made with: Godot Engine
Status: In Development
Platforms: HTML5, Windows, Linux
Session: A few minutes